pub(crate) fn throw_toy(
dispatch: &mut Dispatch<'_, Playground>,
domain: DomainHandle<EuclideanR4>,
entity: Entity,
pointer: [f32; 3],
) -> Result<(), Rejection>pub(crate) fn throw_toy(
dispatch: &mut Dispatch<'_, Playground>,
domain: DomainHandle<EuclideanR4>,
entity: Entity,
pointer: [f32; 3],
) -> Result<(), Rejection>