pub struct SessionConsole<A: Stores> { /* private fields */ }Implementations§
Source§impl<A: Stores> SessionConsole<A>
impl<A: Stores> SessionConsole<A>
pub fn register( &mut self, name: &'static str, help: &'static str, handler: impl FnMut(&[&str], &mut Submit<A>, &mut ConsoleWriter) -> Result<()> + 'static, )
pub fn has(&self, name: &str) -> bool
pub fn ui(&self) -> &Console<Submit<A>>
pub fn ui_mut(&mut self) -> &mut Console<Submit<A>>
pub fn take_controls(&mut self) -> Controls
pub fn execute(&mut self, line: &str)
pub fn submit(&mut self, command: impl AppCommand<A>)
pub fn dispatch_pending(&mut self) -> bool
Auto Trait Implementations§
impl<A> Freeze for SessionConsole<A>
impl<A> !RefUnwindSafe for SessionConsole<A>
impl<A> !Send for SessionConsole<A>
impl<A> !Sync for SessionConsole<A>
impl<A> Unpin for SessionConsole<A>
impl<A> UnsafeUnpin for SessionConsole<A>
impl<A> !UnwindSafe for SessionConsole<A>
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T: ?Sized,
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Source§fn borrow_mut(&mut self) -> &mut T
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§impl<T> Downcast for Twhere
T: Any,
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