pub struct Target<'a> {
pub view: &'a TextureView,
pub texture: &'a Texture,
pub format: TextureFormat,
pub size: (u32, u32),
}Fields§
§view: &'a TextureView§texture: &'a Texture§format: TextureFormat§size: (u32, u32)Auto Trait Implementations§
impl<'a> Freeze for Target<'a>
impl<'a> !RefUnwindSafe for Target<'a>
impl<'a> Send for Target<'a>
impl<'a> Sync for Target<'a>
impl<'a> Unpin for Target<'a>
impl<'a> UnsafeUnpin for Target<'a>
impl<'a> !UnwindSafe for Target<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
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Convert
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