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Scene4

Struct Scene4 

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pub struct Scene4 {
    pub root: SceneNode4,
}

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§root: SceneNode4

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impl Scene4

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pub fn new(root: SceneNode4) -> Self

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pub fn to_wgsl_4d(&self) -> String

Emits fn loam_scene_sdf_4d(p: vec4<f32>) -> f32.

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pub fn to_hyperslice_wgsl(&self, w_slice_expr: &str) -> String

Emits scene distance, primitive kind and march bounds at the supplied WGSL slice expression.

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pub fn to_hyperslice_wgsl_gated( &self, w_slice_expr: &str, halfspace_gate_expr: &str, ) -> String

Halfspaces return SENTINEL_DISTANCE when the supplied WGSL f32 expression is below 0.5.

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pub fn eval_at( &self, p3: Vec3, w_slice: f32, halfspace_gate: bool, ) -> (f32, u32)

Evaluates a slice; disabling halfspace_gate replaces halfspaces with SENTINEL_DISTANCE.

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pub fn eval(&self, p3: Vec3, w_slice: f32, halfspace_gate: bool) -> f32

Trait Implementations§

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impl Clone for Scene4

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fn clone(&self) -> Scene4

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Scene4

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
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Gets the TypeId of self. Read more
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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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