pub struct Reservation {
pub request: RequestId,
pub entity: Entity,
}Expand description
A simulation-time spawn; the entity resolves only after the boundary commits it.
Fields§
§request: RequestId§entity: EntityTrait Implementations§
Source§impl Clone for Reservation
impl Clone for Reservation
Source§fn clone(&self) -> Reservation
fn clone(&self) -> Reservation
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for Reservation
impl Debug for Reservation
Source§impl PartialEq for Reservation
impl PartialEq for Reservation
impl Copy for Reservation
impl Eq for Reservation
impl StructuralPartialEq for Reservation
Auto Trait Implementations§
impl Freeze for Reservation
impl RefUnwindSafe for Reservation
impl Send for Reservation
impl Sync for Reservation
impl Unpin for Reservation
impl UnsafeUnpin for Reservation
impl UnwindSafe for Reservation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more