pub struct SceneId { /* private fields */ }Implementations§
Trait Implementations§
Source§impl Ord for SceneId
impl Ord for SceneId
Source§impl PartialOrd for SceneId
impl PartialOrd for SceneId
impl Copy for SceneId
impl Eq for SceneId
impl StructuralPartialEq for SceneId
Auto Trait Implementations§
impl Freeze for SceneId
impl RefUnwindSafe for SceneId
impl Send for SceneId
impl Sync for SceneId
impl Unpin for SceneId
impl UnsafeUnpin for SceneId
impl UnwindSafe for SceneId
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more