fn spawn_toy(
dispatch: &mut Dispatch<'_, Playground>,
domain: DomainHandle<EuclideanR4>,
polytope: Polytope4,
entry: ShapeEntry,
instance: Instance,
at: usize,
count: usize,
) -> Result<(), Rejection>fn spawn_toy(
dispatch: &mut Dispatch<'_, Playground>,
domain: DomainHandle<EuclideanR4>,
polytope: Polytope4,
entry: ShapeEntry,
instance: Instance,
at: usize,
count: usize,
) -> Result<(), Rejection>