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Module toy

Module toy 

Source

Structsยง

DepthBand ๐Ÿ”’

Constantsยง

ANGULAR_DAMPING ๐Ÿ”’
ARENA_HALF ๐Ÿ”’
ARENA_TOP ๐Ÿ”’
BASE_SUBSTEPS ๐Ÿ”’
BODY_MASS ๐Ÿ”’
BODY_RESTITUTION ๐Ÿ”’
BODY_SIZE ๐Ÿ”’
GRAB_STIFFNESS ๐Ÿ”’
MAX_ANGULAR_SPEED ๐Ÿ”’
MAX_CARRY_SPEED ๐Ÿ”’
MAX_GRAB_ACCELERATION ๐Ÿ”’
MAX_RELEASE_SPEED ๐Ÿ”’
MAX_SUBSTEPS ๐Ÿ”’
PHYSICS_FLOOR_Y ๐Ÿ”’
RELEASE_GAIN ๐Ÿ”’
RELEASE_SPIN_GAIN ๐Ÿ”’
REST_ANGULAR_SPEED ๐Ÿ”’
REST_SPEED ๐Ÿ”’
REST_TRAVEL ๐Ÿ”’
REST_WINDOW ๐Ÿ”’
SPAWN_CLEARANCE ๐Ÿ”’
SPAWN_SPACING ๐Ÿ”’
STEP_TRAVEL_BUDGET ๐Ÿ”’
TICK_DT ๐Ÿ”’
TOYS ๐Ÿ”’
WALL_RESTITUTION ๐Ÿ”’

Functionsยง

add_body ๐Ÿ”’
arena ๐Ÿ”’
asset_of ๐Ÿ”’
clamp_target_to_arena ๐Ÿ”’
clear ๐Ÿ”’
depth_bounds ๐Ÿ”’
face_down ๐Ÿ”’
fill_depth_bands ๐Ÿ”’
grab_anchor ๐Ÿ”’
motion_speed ๐Ÿ”’
physics_config ๐Ÿ”’
populate ๐Ÿ”’
pose_at ๐Ÿ”’
release ๐Ÿ”’
reset ๐Ÿ”’
settle ๐Ÿ”’
spawn_toy ๐Ÿ”’
spawn_walls ๐Ÿ”’