Structsยง
- Depth
Band ๐
Constantsยง
- ANGULAR_
DAMPING ๐ - ARENA_
HALF ๐ - ARENA_
TOP ๐ - BASE_
SUBSTEPS ๐ - BODY_
MASS ๐ - BODY_
RESTITUTION ๐ - BODY_
SIZE ๐ - GRAB_
STIFFNESS ๐ - MAX_
ANGULAR_ ๐SPEED - MAX_
CARRY_ ๐SPEED - MAX_
GRAB_ ๐ACCELERATION - MAX_
RELEASE_ ๐SPEED - MAX_
SUBSTEPS ๐ - PHYSICS_
FLOOR_ ๐Y - RELEASE_
GAIN ๐ - RELEASE_
SPIN_ ๐GAIN - REST_
ANGULAR_ ๐SPEED - REST_
SPEED ๐ - REST_
TRAVEL ๐ - REST_
WINDOW ๐ - SPAWN_
CLEARANCE ๐ - SPAWN_
SPACING ๐ - STEP_
TRAVEL_ ๐BUDGET - TICK_DT ๐
- TOYS ๐
- WALL_
RESTITUTION ๐
Functionsยง
- add_
body ๐ - arena ๐
- asset_
of ๐ - clamp_
target_ ๐to_ arena - clear ๐
- depth_
bounds ๐ - face_
down ๐ - fill_
depth_ ๐bands - grab_
anchor ๐ - motion_
speed ๐ - physics_
config ๐ - populate ๐
- pose_at ๐
- release ๐
- reset ๐
- settle ๐
- spawn_
toy ๐ - spawn_
walls ๐