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SessionApp

Struct SessionApp 

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pub struct SessionApp<A: Stores> {
    pub config: HostConfig,
    pub args: Args,
    /* private fields */
}

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§config: HostConfig§args: Args

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impl<A: Stores> SessionApp<A>

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pub fn new(config: HostConfig) -> Self

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pub fn with_args(config: HostConfig, args: Args) -> Self

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pub fn apply_args(&mut self)

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pub fn pass(self, pass: Box<dyn FramePass>) -> Self

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pub fn on_frame(self, hook: impl FnMut(&mut FrameHook<'_, A>) + 'static) -> Self

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pub fn on_input(self, hook: impl FnMut(&InputHook<'_, A>) + 'static) -> Self

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pub fn recover_on_fault(self, action: ActionId) -> Self

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pub fn sender(&self) -> CommandSender<A>

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pub fn boundary( &mut self, session: &mut Session<A>, input: Input, ) -> Result<Growth, HostError>

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pub fn command( self, name: &'static str, help: &'static str, handler: impl FnMut(&[&str], &mut Submit<A>, &mut ConsoleWriter) -> Result<()> + 'static, ) -> Self

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pub fn target_fps(self, fps: f32) -> Self

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pub fn vsync(self, enabled: bool) -> Self

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pub fn background(self, rgb: [f32; 3]) -> Self

Linear light; the present clear shows wherever no Background pass paints.

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pub fn redraw(self, policy: Redraw) -> Self

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pub fn capture( self, request: CaptureRequest, ) -> Result<Self, CaptureUnavailable>

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pub fn debug_layer(self, enabled: bool) -> Self

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pub fn console_mut(&mut self) -> &mut SessionConsole<A>

Auto Trait Implementations§

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impl<A> Freeze for SessionApp<A>

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impl<A> !RefUnwindSafe for SessionApp<A>

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impl<A> !Send for SessionApp<A>

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impl<A> !Sync for SessionApp<A>

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impl<A> Unpin for SessionApp<A>

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impl<A> UnsafeUnpin for SessionApp<A>

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impl<A> !UnwindSafe for SessionApp<A>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where U: Into<T>,

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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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Performs the conversion.
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where S: Into<Dispatch>,

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