pub fn polytope_section_faces_append(
edges: &[[u32; 2]],
cells: &[&[u32]],
vertices: &[Vec4],
slice: WPlane,
color: [f32; 4],
scratch: &mut SectionScratch,
out: &mut TriangleMesh<3>,
)pub fn polytope_section_faces_append(
edges: &[[u32; 2]],
cells: &[&[u32]],
vertices: &[Vec4],
slice: WPlane,
color: [f32; 4],
scratch: &mut SectionScratch,
out: &mut TriangleMesh<3>,
)