pub struct TriangleMesh<const N: usize> {
pub vertices: Vec<[f32; N]>,
pub indices: Vec<[u32; 3]>,
pub colors: Vec<[f32; 4]>,
}Fields§
§vertices: Vec<[f32; N]>§indices: Vec<[u32; 3]>Counter-clockwise winding, looking down the normal.
colors: Vec<[f32; 4]>colors.len() == vertices.len().
Trait Implementations§
Source§impl<const N: usize> Clone for TriangleMesh<N>
impl<const N: usize> Clone for TriangleMesh<N>
Source§fn clone(&self) -> TriangleMesh<N>
fn clone(&self) -> TriangleMesh<N>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<const N: usize> Debug for TriangleMesh<N>
impl<const N: usize> Debug for TriangleMesh<N>
Source§impl<const N: usize> Default for TriangleMesh<N>
impl<const N: usize> Default for TriangleMesh<N>
Source§fn default() -> TriangleMesh<N>
fn default() -> TriangleMesh<N>
Returns the “default value” for a type. Read more
Source§impl<'de, const N: usize> Deserialize<'de> for TriangleMesh<N>
impl<'de, const N: usize> Deserialize<'de> for TriangleMesh<N>
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl<const N: usize> Freeze for TriangleMesh<N>
impl<const N: usize> RefUnwindSafe for TriangleMesh<N>
impl<const N: usize> Send for TriangleMesh<N>
impl<const N: usize> Sync for TriangleMesh<N>
impl<const N: usize> Unpin for TriangleMesh<N>
impl<const N: usize> UnsafeUnpin for TriangleMesh<N>
impl<const N: usize> UnwindSafe for TriangleMesh<N>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more