pub struct LineMesh<const N: usize> {
pub segments: Vec<([f32; N], [f32; N])>,
pub colors: Vec<([f32; 4], [f32; 4])>,
pub widths: Vec<f32>,
}Fields§
§segments: Vec<([f32; N], [f32; N])>§colors: Vec<([f32; 4], [f32; 4])>(start_color, end_color); colors.len() == segments.len().
widths: Vec<f32>Pixels. widths.len() == segments.len().
Trait Implementations§
Source§impl<'de, const N: usize> Deserialize<'de> for LineMesh<N>
impl<'de, const N: usize> Deserialize<'de> for LineMesh<N>
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl<const N: usize> Freeze for LineMesh<N>
impl<const N: usize> RefUnwindSafe for LineMesh<N>
impl<const N: usize> Send for LineMesh<N>
impl<const N: usize> Sync for LineMesh<N>
impl<const N: usize> Unpin for LineMesh<N>
impl<const N: usize> UnsafeUnpin for LineMesh<N>
impl<const N: usize> UnwindSafe for LineMesh<N>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more