pub struct TesseractStores {
pub spin: Store<Spin>,
pub camera: Value<Orbit>,
}Fields§
§spin: Store<Spin>§camera: Value<Orbit>Trait Implementations§
Source§impl Default for TesseractStores
impl Default for TesseractStores
Source§fn default() -> TesseractStores
fn default() -> TesseractStores
Returns the “default value” for a type. Read more
Source§impl HasStore<Spin> for TesseractStores
impl HasStore<Spin> for TesseractStores
Source§impl Stores for TesseractStores
impl Stores for TesseractStores
type Snapshot = Snapshot
fn bind(&mut self, _scene: SceneId, _owner: Owner)
fn boundary(&mut self, _owner: Owner)
fn release(&mut self, _entity: Entity, _owner: Owner)
fn snapshot(&self) -> Snapshot
fn restore(&mut self, _from: &Snapshot, _scene: SceneId, _owner: Owner)
Auto Trait Implementations§
impl !Freeze for TesseractStores
impl RefUnwindSafe for TesseractStores
impl Send for TesseractStores
impl Sync for TesseractStores
impl Unpin for TesseractStores
impl UnsafeUnpin for TesseractStores
impl UnwindSafe for TesseractStores
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
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Convert
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