Re-exports§
pub use body::BodyArena;pub use body::BodyDef;pub use body::BodyId;pub use body::RigidBody;pub use dirty::DirtyDrain;pub use edit::EditError;pub use field_contact::FieldContact;pub use field_contact::FieldContactFn;pub use field_contact::FieldNarrowphase;pub use field_contact::FieldRefusal;pub use geometry::ColliderRef;pub use geometry::GeometryId;pub use geometry::GeometryRef;pub use geometry::GeometryStore;pub use integrator::integrate_body;pub use integrator::PhysicsSpace;pub use manifold::ContactPoint;pub use manifold::Manifold;pub use narrowphase::Narrowphase;pub use narrowphase::NarrowphaseFn;pub use response::Contact;pub use response::FRICTION_COEFF;pub use state::WorldState;pub use world::FieldId;pub use world::Island;pub use world::World;
Modules§
- body
- collider
Collider::Sphere::centeris ignored: the body position is the centre.- collision
- Space-free: nothing here depends on
PhysicsSpace. - dirty
- edit
- euclidean_
r2 - euclidean_
r3 - euclidean_
r4 - World angular velocity composes as
rotation_current * delta_rotorunder Rotor4’s left-first convention. - field_
contact - geometry
- integrator
- manifold
- Contact anchors and impulses persist across steps; manifold keys use generational handles.
- narrowphase
- response
- state
- world